Law of the Normal
Hello world!
Today, we’re going to learn about Law of the Normal, and the corresponding OTK that can be performed with the card!
So, the key concept behind Law of the Normal is to use some of the weakest, unpopular cards in the game to confuse and frustrate our opponent, until we can explode, and crush him in a blaze of power!
Obligatory Decklist Link
Monsters: 18
3 Atlantean Pikeman
3 Bunilla
3 Charcoal Inpachi
3 D.D.Tamer
3 Flamvell Guard
3 Opressed People
Spells: 12
3 Enchanting Fitting Room
3 The Law of the Normal
3 Tri-Wight
3 Triangle Power
Traps: 10
2 Bottomless Trap Hole
2 Compulsory Evacuation Device
3 Human-Wave Tactics
1 Mirror Force
1 Solemn Judgement
1 Torrential Tribute
Core Concepts
So by now, you’ve got the basic idea, but I’ll spell it out for you to be sure. The win condition of the deck is to combine the effects of Triangle Power and The Law of the Normal to inflict 10000+ points of damage to our opponent and win. The remainder of the deck is based on getting 5 LV 2 or lower Normal Monsters onto the field as quickly as possible. You might have noticed that there are some staples missing: you won’t need them! Dark Hole will usually hurt your opponent more than you, the majority of you traps are for stalling, and Tri-Wight replaces Monster Reborn.
So, to execute, the OTK, just follow the following steps:
Using cards like Tri-Wight, Enchanting Fitting Room and Human-Wave Tactics, summon 5 face up Lv 2 or lower monsters
Activate Triangle Power to increase the attack of all your Lv 1 monsters by 2000 points [N.B. Lv 2 Monsters DO NOT get the boost; as long as you have 3 Lv 1 monsters, the only Lv 2 monsters you should be using should have a combined atk > 8000]
Activate Law of the Normal. Eradicate their field and hand to ensure victory! Notably, The Law of the Normal stops Gorz, Battle Fader and Swift Scarecrow from stopping our battle phase.
Attack with your swarm of monsters! 2000+2000+2000+2000+2000 = 10000LP gone!
Human-Wave Tactics is an important card, for the same reason as Enchanting Fitting Room: They both let you burn through your deck, searching for Normal Monsters, increasing the odds of drawing Triangle Power or The Law of the Normal next turn. Tactics is very useful, because it stops our opponent from gaining card advantage through battle. If you double up, every time a monster is destroyed by battle, We get to summon 2 in it’s place. Even if you activate it on your opponent’s end phase, you still get to search, so go for it!
Other Applications
The key low level support, Enchanting Fitting Room, Tri-Wight and Human-Wave Tactics have great swarming potential in other decks too. Use them to summon low ranked Xyz Monsters, like Gachi Gachi Gantetsu or Number 83: Galaxy Queen, or make quick synchro summons using Flamvell Guard or Water Spirit as tuners. Tri-Wight also has uses in an Ojama deck, being able to quickly set up Ojama Delta Hurricane!! if Ojama Red is unable to be used.
Final Comments
Law of the Normal OTK is at heart, a slow deck, and that does make it difficult to use in the game today. But, even while crippled with immobility, coming completely out of the blue does have some major advantages. I mean, how do you even side against a deck that just sits and waits, until it OTKs you with Bunilla of all cards? Cheap to build, and easy to run, give Law of the Normal OTK a chance the next time you’re feeling bored.
As always, comments and criticism are welcome below.

Law of the Normal


Hello world!

Today, we’re going to learn about Law of the Normal, and the corresponding OTK that can be performed with the card!

So, the key concept behind Law of the Normal is to use some of the weakest, unpopular cards in the game to confuse and frustrate our opponent, until we can explode, and crush him in a blaze of power!

Obligatory Decklist Link

Monsters: 18

  • Atlantean Pikeman
  • Bunilla
  • Charcoal Inpachi
  • D.D.Tamer
  • 3 Flamvell Guard
  • Opressed People

Spells: 12

Traps: 10

  • 2 Bottomless Trap Hole
  • Compulsory Evacuation Device
  • Human-Wave Tactics
  • Mirror Force
  • Solemn Judgement
  • Torrential Tribute

Core Concepts

So by now, you’ve got the basic idea, but I’ll spell it out for you to be sure. The win condition of the deck is to combine the effects of Triangle Power and The Law of the Normal to inflict 10000+ points of damage to our opponent and win. The remainder of the deck is based on getting 5 LV 2 or lower Normal Monsters onto the field as quickly as possible. You might have noticed that there are some staples missing: you won’t need them! Dark Hole will usually hurt your opponent more than you, the majority of you traps are for stalling, and Tri-Wight replaces Monster Reborn.


So, to execute, the OTK, just follow the following steps:

  1. Using cards like Tri-Wight, Enchanting Fitting Room and Human-Wave Tactics, summon 5 face up Lv 2 or lower monsters
  2. Activate Triangle Power to increase the attack of all your Lv 1 monsters by 2000 points [N.B. Lv 2 Monsters DO NOT get the boost; as long as you have 3 Lv 1 monsters, the only Lv 2 monsters you should be using should have a combined atk > 8000]
  3. Activate Law of the Normal. Eradicate their field and hand to ensure victory! Notably, The Law of the Normal stops Gorz, Battle Fader and Swift Scarecrow from stopping our battle phase.
  4. Attack with your swarm of monsters! 2000+2000+2000+2000+2000 = 10000LP gone!

Human-Wave Tactics is an important card, for the same reason as Enchanting Fitting Room: They both let you burn through your deck, searching for Normal Monsters, increasing the odds of drawing Triangle Power or The Law of the Normal next turn. Tactics is very useful, because it stops our opponent from gaining card advantage through battle. If you double up, every time a monster is destroyed by battle, We get to summon 2 in it’s place. Even if you activate it on your opponent’s end phase, you still get to search, so go for it!

Other Applications

The key low level support, Enchanting Fitting Room, Tri-Wight and Human-Wave Tactics have great swarming potential in other decks too. Use them to summon low ranked Xyz Monsters, like Gachi Gachi Gantetsu or Number 83: Galaxy Queen, or make quick synchro summons using Flamvell Guard or Water Spirit as tuners. Tri-Wight also has uses in an Ojama deck, being able to quickly set up Ojama Delta Hurricane!! if Ojama Red is unable to be used.

Final Comments

Law of the Normal OTK is at heart, a slow deck, and that does make it difficult to use in the game today. But, even while crippled with immobility, coming completely out of the blue does have some major advantages. I mean, how do you even side against a deck that just sits and waits, until it OTKs you with Bunilla of all cards? Cheap to build, and easy to run, give Law of the Normal OTK a chance the next time you’re feeling bored.

As always, comments and criticism are welcome below.